GameSetApparel - Series 1, 'Games That Never Were'

-GameSetApparel is the new, limited edition T-shirt store created by the editors of GameSetWatch, the alt.video game weblog run by the staff of the Webby award-winning Gamasutra.com and the Maggie award-winning Game Developer magazine.

The first series of four T-shirts are named 'Games That Never Were', with shirt numbers GSA101 through GSA104, and are limited to just 111 copies each - with the first shirt and pre-orders becoming available in December 2007, and all four T-shirts now available for individual purchase as of January 2008.

The high quality custom printed T-shirts feature noted artists interpreting the idea of imaginary, legendary, or fictional games in neat ways, and are created by Gamasutra collaborator Erin Mehlos (Hell's Corners), Dan Paladin (Alien Hominid), James Kochalka (American Elf), and Schadenfreude Interactive (Accordion Hero).

GSA102 - 'Hostage Negotiator II' - Available Now!

- The newest and currently featured shirt in GameSetApparel's limited-edition 'Games That Never Were' series, which is strictly limited to 111 copies of each tee, is 'Hostage Negotiator II' by Dan Paladin (Alien Hominid, Castle Crashers).

For his design (GSA102) in the 'Games That Never Were' series, Paladin, who is well-known for his distinctively twisted cartoon-styled art seen in console and XBLA title Alien Hominid, as well as the keenly-awaited Castle Crashers, has chosen to interpret the subject by going for a game that doesn't exist right now - but perhaps should!

Dan explained in an email to us just how he came up with the concept:

- "I based it off of a discussion that happened at my family dinner table once. Someone at the table suggested I work on games that focus far less on violence, and my father joked about having hostage negotiations, instead of the current form of dealing with them. it was all light-hearted and we all knew it'd probably never happen, so when you asked me to make something that'd probably never happen, this is what I thought of."

The high-quality navy shirt (available in XL, L, or M, with only 111 in total over all three sizes) is the result, and interested parties can now order the GSA102 'Hostage Negotiator 2' T-shirt design in multiple sizes from the GameSetApparel store. As mentioned before, supplies are extremely limited.

GSA104 - 'Grabungadung' - Now Available

- Also now available in GameSetApparel's limited-edition 'Games That Never Were' series, which is strictly limited to 111 copies of each tee, is 'Grabungadung' by Schadenfreude Interactive (legendary German Accordion Hero creators).

Regular GameSetWatch and Gamasutra readers may know Black Forest-based game developer Schadenfreude Interactive from their appearances on both websites, most recently for a weeklong guest appearance on GSW while site editor Simon Carless was guesting on Kotaku.

In any case, from that guest stint, when discussing their classic '80s beginnings, Karsden and Bruno reveal where this T-shirt, Grabungadung, got its design from:

"GRABUNGADUNG (1982)
Karsden: This game was Dig Dug, without the silly Fygars. Instead, they were dung beetles. But I suppose it was similar enough, since we eventually got a cease-and-desist letter from Namco, and so we made Grabungadung II, which was more like Ripoff.
Bruno: We ripped off Ripoff.
-K: Basically you are the beetle and roll your dung ball around, accumulating as much dung as possible, while fending off flies and other beetles who will try to steal your ball.
Bruno: In a way it is a metaphor for life.
K:We made a coin-op version, which was very popular in Southern Germany. It was a “cocktail” arcade machine, with a large brown ninepin ball as a trackball.
Bruno: And then we did another dung beetle game, years later…because you are so fond of these dung beetles.
K: Yes, that is why we made Dung Ho!, which was a bit like Katamari Damacy.
Bruno: But much less colorful.
K: Brown is a color!

"

The high-quality sky-blue Schadenfreude-designed shirt (available in XL, L, or M, with only 111 in total over all three sizes) is the result, and interested parties can now order the GSA104 'Grabungadung' T-shirt design in multiple sizes from the GameSetApparel store.

GSA103 - 'Glorkian Warrior' - Also Available!

- Also now available in GameSetApparel's limited-edition 'Games That Never Were' series, which is strictly limited to 111 copies of each tee, is 'Glorkian Warrior' by James Kochalka (American Elf).

For his design (GSA103) in the 'Games That Never Were' series, we are very kindly joined by writer, comic book artist and rock musician James Kochalka, who has been a GameSetWatch reader for a while now, and contributed the characters from his 'Glorkian Warrior' game concept, which has been designed but is yet to materialize in video game form - hence 'Games That Never Were' - but perhaps yet may be!

Kochalka is best known for his 'American Elf' diary comic, which appears daily on his website, but has also created comics like 'Superf*ckers', 'Monkey Vs. Robot', and albums ('Spread Your Evil Wings And Fly') on labels like Rykodisc - not to mention the insanely catchy 'Hockey Monkey' with The Zambonis, used as the theme tune for the Fox sitcom 'The Loop'.

- Quite the Renaissance man, then, and his blog recently commented on the Glorkian Warrior project:

"My videogame idea, Glorkian Warrior (aka Planet Vs. Planet) and will probably end up as a graphic novel as well. I’ve already drawn a three page comic using a kind of Glork invader and the purple guy from Glorkian Warrior, which will appear in the PopGun #2 anthology next summer."

The high-quality purple Kochalka-designed shirt (available in XL, L, or M, with only 111 in total over all three sizes) is the result, and interested parties can now order the GSA103 'Glorkian Warrior' T-shirt design in multiple sizes from the GameSetApparel store.

GSA101 - 'Polybius' - Available Now!

- The first shirt in GameSetApparel's limited-edition 'Games That Never Were' series, which is strictly limited to 111 copies of each tee, is 'Polybius' by Erin Mehlos (Hell's Corners).

For her design (GSA101) for this series, Mehlos has interpreted the infamous 'urban legend' arcade game, which was allegedly "...released to the public in 1981, and caused its players to go insane, causing them to suffer from intense stress and horrific nightmares."

Based on an illustration originally made for Gamasutra.com, the shirt pictures sinister 'men in black' with glowing red eyes lurking in wait behind the legendary, thus far 'lost' arcade machine, alongside a terrified kid hiding in bed. -

The black, high-quality Fruit Of The Loom T-shirt also includes the legend: 'Warning: Polybius may cause night sweats, excessive dizziness, nightmares, amnesia, uncontrollable screaming or abduction.' Each shirt (available in XL, L, or M, with only 111 in total over all three sizes) also comes with a copy of a 4-page 'Polybius' mini-comic by Mehlos, each one of which is signed and numbered.

Interested parties can now order the GSA101 'Polybius' T-shirt design in multiple sizes from the GameSetApparel store. As mentioned before, supplies are extremely limited, since we'd like to keep things exciting and scarce to start things off.

Order All Four (GSA101-GSA104) Series 1 Shirts Now!

In addition, we're now allowing a special price to order all four GameSetApparel Series 1 shirts. The shirts, which can be seen above, are designed by Gamasutra collaborator Erin Mehlos (Hell's Corners), Dan Paladin (famed Alien Hominid/Castle Crashers artist), James Kochalka (American Elf creator and rock musician), and Schadenfreude Interactive (the German development geniuses behind Accordion Hero), and are now also available for individual purchase

Finally, if you have any questions or comments about the GameSetApparel enterprise or suggestions for future artists, themes, or distribution possibilities, feel free to mail us with feedback.

GameSetApparel is the new, limited edition T-shirt store set up by the editors of GameSetWatch, the alt.video game weblog created by the folks who also brought you:





If you enjoy reading GameSetWatch, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Worlds In Motion (discussing the business of online worlds.)

Games On Deck (serving mobile game developers.)
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